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Map guide: Crashsite

theorangeangle edited this page Sep 8, 2019 · 13 revisions

Crash Site is a factorio scenario where you must capture outposts to keep the factory running, while being surrounded by natives who are less than pleased by your presence.

Crash Site has no special install instructions, just follow the User guide

A current feature list is as follows:

  • Outposts have enemy turrets defending them.
  • Outposts have loot and provide a steady stream of resources.
  • Outposts can be upgraded with coins to increase their output.
  • Outpost markets with different resources and at prices.
  • Capturing outposts increases evolution.
  • Reduced damage by all player weapons, turrets, and ammo.
  • Biters have more health and deal more damage.
  • Biters and spitters spawn on death of entities.

Changelog

0.6.1

  • Big chemical outpost: magic crafts explosives rather than acid, +40% magic crafting rocket fuel.
  • Big circuit outpost: 10x magic crafting rocket control units.
  • Big copper outpost: now magic crafts low density structures.
  • Big gear outpost: magic crafts flying robot frames instead of engines, satellites instead of electric engines
  • Big iron outpost: 3.5x faster low density structures.
  • All of the gear factorys now sell all rail supplies.
  • Medium circuit outpost 5x advanced circuit output.

0.6.0

  • Burner inserter and chest added at spawn, outputting from furnace Source
  • Power poles at outposts which are destroyed now respawn after 60 seconds if laser turrets are in the area. Source

0.5.3

  • Outposts are now randomly named after donators.
  • Evolution counter added to show progress towards next enemy level.

0.5.2

  • Outpost chests now take damage.

0.5.1

  • Bug fixes

0.5.0

  • Outposts are now upgradable
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