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2.10. Configuration UI New
The Configuration UI is essentially an Editor for Generators. It consists of a dynamically built form, an envelopes editor and organizer, and a presets management module. Together, these allow for generator-specific properties to be loaded or tweaked, and resulting configurations to be immediately applied and/or stored for reuse.
The Configuration UI lives in a floating window with fully adjustable position and partially adjustable size.
The content and size of the Configuration UI window depend on whether the Envelopes Editor and Envelopes Manager sections are visible. This, in turn, depends on one of the available parameters having been marked as dynamic (via its Animate checkbox).
In its full form (when there is at least one parameter marked as dynamic), the Configuration UI window content is organized in two columns:
- a narrower column on the left, containing, from top to bottom:
- the Presets Manager: a dropdown with available presets, supplemented on its right by dynamic buttons (they only show when needed);
- the Parameters list: an interactive rundown of all parameters exposed by the current generator, which you can use to glipse to and alter their values;
- the Presets Manager: a dropdown with available presets, supplemented on its right by dynamic buttons (they only show when needed);
- a wider column on the right, containing, from top to bottom:
- The Envelopes Editor: an interactive line chart featuring multiple series, one for each animated parameter. The series can be redrawn in real time by plotting and dragging around control points. This causes the related parameters' values to evolve accordingly across the musical time of the generated fragment.
- The Envelopes Manager: a scrollable list of all the envelopes in the editor, augmented with convenience controls for editing them in isolation and/or protecting them from unwanted changes.
- The Envelopes Editor: an interactive line chart featuring multiple series, one for each animated parameter. The series can be redrawn in real time by plotting and dragging around control points. This causes the related parameters' values to evolve accordingly across the musical time of the generated fragment.
You use the Configuration UI to control how generator-made musical content sounds. By carefully tweaking the available parameters you can obtain structures that approximate your intended compositional idea. Further processing and/or manual edits will be needed to achieve better resemblance.
- MAIDENS — Machine Aided New Sounds
- The Project Hierarchy
- Project Node
- Generators Node
- Generator Node
- Score Node
- Section Node
- Part Node
- Measure Node
- Voice Node
- Cluster Node
- Note Node
- Introducing Generators
- Getting to Know the User Interface
- Score UI
- Editor UI
- Project UI
- Menu UI
- Toolbar UI
- Notifications UI
- Picker UI
- Navigator UI
- Configuration UI Legacy
- Configuration UI (New)
- Presets Manager
- How to Edit the Score
- Add a Note, Rest or Chord
- Edit or Remove Notes, Rests or Chords
- Add, Edit or Remove Measures
- Add, Edit, or Remove Instruments
- Use Second Voice
- Use Tuplets
- Use Sections
- Use Copy/cut/paste
- Use Undo/Redo
- Use the Macros
- How to Generate Music
- Limitations in 1.5.5
- Prospects