Releases: lucasluqui/KnightLauncher
Releases · lucasluqui/KnightLauncher
Knight Launcher 2.0.6
- Added a button to automatically load recommended game settings.
Knight Launcher 2.0.5
- Added a button to reset Game settings to default.
- Added a label to display the version of spiralview being used to run editors.
- Fixed some minor issues when hiding unavailable settings on Linux.
- Fixed an error where Java VM data of versions newer than Java 8 would display as Java 0.
Knight Launcher 2.0.4
- Fixed undesired behavior when changing servers while a file cleaning or mod mounting was taking place.
- Fixed an error with game's Java VM evaluation on Linux where it wouldn't consider it compatible when it wasn't the case.
Knight Launcher 2.0.3
- Fixed an issue where mod images would not correctly display transparency.
Knight Launcher 2.0.2
- Fixed an issue where memory allocation and GC settings wouldn't apply for third party servers.
Knight Launcher 2.0.1
- Fixed an issue where the selected server banner would not load correctly.
Knight Launcher 2.0
- Redesigned most of the launcher's menus.
- Redesigned launcher's main menu.
- Redesigned launcher's Settings menu.
- Redesigned launcher's Mods menu.
- Added a new Betas tab to the Settings menu.
- Added a new Advanced tab to the Settings menu.
- Added a new About tab to the Settings menu.
- Moved the Extra.txt tab in the Settings menu to Advanced.
- Moved the Connection tab in the Settings menu to Advanced.
- Added an option to disable launcher auto-updates to the Settings menu.
- Added a button to copy both game and launcher logs of the currently selected server to clipboard in Settings menu.
- Added debug info about the current launcher build in the About tab of the Settings menu.
- Added a credits message in the About tab of the Settings menu.
- Replaced allocated memory's dropdown in Settings menu with a slider.
- Maximum memory allocation reduced from 8 GB to 4 GB.
- Java VM patching can no longer be declined when no compatible Java VM is detected.
- Updated currently installed Java VM info displayed in the Settings menu.
- Added support for code mods allowing interaction with the game's code through reflection. (thanks @yihleego)
- Added a search bar to the Mods menu allowing search by mod name and author.
- Added badges to the Mods menu to discriminate Resource mods from Code mods.
- Added a button for the upcoming Mod Store. (Not available in 2.0)
- Added a loading bar when refreshing the mod list to display the refreshing state.
- Added a warning label that'll appear when a folder is present in the mods folder.
- Hash files are no longer generated within mods folder.
- Mods can now display a PNG encoded icon defined in mod.json or through an image within the zip file.
- Fixed an error where the mod list would display mods abnormally after adding or removing a mod then refreshing the list.
- Removed the "Force Apply" button. Refreshing the Mods list will now have the same effect.
- Removed code-mods folder. Both Resource and Code mods must go into the same mods folder.
- Added a new Editors menu which integrates Spiralview editors into Knight Launcher.
- Fixed an error where the launcher would fail to rename the previous log file.
- Fixed an error when trying to start the launcher with an invalid OS user name.
- Fixed an error where the launcher would fail to detect already installed 64-bit Java VMs on Linux.
- Many adjustments to how Java VMs are detected and mods are mounted. (thanks @r0ngk)
- Updated players online info label.
- Updated launcher font.
- Removed "latest tweets".
- Minor adjustments to some RPC messages.
- Added support for launcher auto-updating.
- Added support for third party servers.
- Added a visual cue when the SHIFT or ALT key is pressed while in the main menu.
- Updated several third party libraries.
Knight Launcher 2.0-RC
Possibly last release before 2.0 official release. A proper changelog will be available then.