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Releases: needle-mirror/com.unity.xr.magicleap

6.4.1

14 Oct 12:04
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[6.4.1] - 2021-10-13

  • Update legal docs with appropriate formatting.

[6.4.0] - 2021-09-15

  • Deprecating Lumin for 2021.1 and onwards.
  • Fixed 90 degree offset issue for Image Tracking.
  • Update the Image Tracking subsystem to create the Image Tracker disabled and synchronously.
  • Explicitly add a way to increment the reference count of the Native Image Tracker to allow for external code to clean up the tracker.
  • Emit XRInputSubsystem.trackingOriginUpdated event when Lumin reports a new tracking session.
  • Fix a compiler warning about unused format arguments.
  • Fixed a new issue with unity 2021.2.0a14 where building a lumin project gives an error (Fixes FB# 1328078)
  • Fixed an issue where isTracked and TrackingState were not getting updated correctly (Fixes FB# 1175008)
  • Addressed a case where getting the best controller may not return a valid controller.

6.4.0-pre.3

02 Aug 16:06
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[6.4.0-pre.3] - 2021-07-29

  • Bump preview revision

[6.4.0-pre.2] - 2021-07-29

  • Bump preview revision

[6.4.0-pre.1] - 2021-07-29

  • Deprecating Lumin for 2021.1 and onwards.

6.3.0-preview.2

16 Jul 01:06
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6.3.0-preview.2 Pre-release
Pre-release

[6.3.0-preview.2] - 2021-07-15

  • Fixed 90 degree offset issue for Image Tracking.

4.2.3-preview.1

29 Jun 20:05
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4.2.3-preview.1 Pre-release
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[4.2.3-preview.1] - 2021-06-29

  • Emit XRInputSubsystem.trackingOriginUpdated event when Lumin reports a new tracking session.
  • Fix a compiler warning about unused format arguments.
  • Fixed an issue where isTracked and TrackingState were not getting updated correctly (Fixes FB# 1175008)
  • Addressed a case where getting the best controller may not return a valid controller.

6.3.0-preview.1

29 Jun 05:05
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6.3.0-preview.1 Pre-release
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[6.3.0-preview.1] - 2021-06-28

  • Update the Image Tracking subsystem to create the Image Tracker disabled and synchronously.
  • Explicitly add a way to increment the reference count of the Native Image Tracker to allow for external code to clean up the tracker.
  • Emit XRInputSubsystem.trackingOriginUpdated event when Lumin reports a new tracking session.
  • Fix a compiler warning about unused format arguments.
  • Fixed a new issue with unity 2021.2.0a14 where building a lumin project gives an error (Fixes FB# 1328078)
  • Fixed an issue where isTracked and TrackingState were not getting updated correctly (Fixes FB# 1175008)
  • Addressed a case where getting the best controller may not return a valid controller.

6.2.2

18 Feb 18:07
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[6.2.2] - 2021-02-15

  • Update C# assemblies to compile with "warnings as errors"
  • Fix usage of obsolete APIs from XR Managment
  • Fix an issue where eyetracking would fail in ZI.

4.2.2

18 Feb 17:08
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[4.2.2] - 2021-02-15

  • Fix a usage of an obsolete XR Management API in editor code

[4.2.1] - 2021-02-11

  • Enable "warnings as errors" to make sure the package C# assemblies compile cleanly
  • Fix a couple warnings triggered by the upgrade to XR Management 4.0.1
  • Fixed a bug where setting 'Force Multipass' to true was being ignored.
  • Fixed an issue where eyetracking would fail in ZI.

[4.2.0] - 2021-01-26

  • Update XR Management to 4.0.1
  • Fixed a case where hands weren't properly shutdown when stopping the XR Input subsystem
  • Fixed a bug discovered with a later version of Visual Studio 2019.
  • Added an error message when attempting to use an unsupported MLSDK
  • Fixed an issue where an unsupported MLSDK would prevent the Manifest Settings from rendering properly (Fixes FB# 1289174)

[4.2.0-preview.4] - 2020-10-28

  • Fix Issue 1286802: Multipass rendering to only renders in the left eye.

6.2.0

11 Feb 20:07
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[6.2.0] - 2021-02-02

  • Downgrade to AR Subsystems 4.0.12

[6.1.0] - 2021-01-28

  • Bump minimum Unity version to 2020.2
  • Update XR Management to 4.0.1
  • Fixed a case where hands weren't properly shutdown when stopping the XR Input subsystem

6.1.0-preview.2

12 Jan 00:05
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6.1.0-preview.2 Pre-release
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[6.1.0-preview.2] - 2021-01-05

  • Fixed a bug discovered with a later version of Visual Studio 2019.
  • Fixed an issue where an unsupported MLSDK would prevent the Manifest Settings from rendering properly (Fixes FB# 1289174)
  • Fixed a issue where image tracking would automatically activate the image tracking camera on the device.

[6.1.0-preview.1] - 2020-08-26

  • Fixed issue where enabling / disabling / re-enabling the MagicLeapGestures component would cause hands to lose tracking
    for the rest of the session
  • Fixed a minor issue where an invalid Coordinate Frame UID was incorrectly causing excessive log spam

[6.0.1] - 2020-06-08

  • Fixed issue where MagicLeapGestureSubsystem would spout a warning in editor when not targeting the Lumin Platform.

4.2.0-preview.3

15 Oct 00:25
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4.2.0-preview.3 Pre-release
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[4.2.0-preview.3] - 2020-08-19

  • Fix issue causing CI testing to fail erroneously.

[4.2.0-preview.2] - 2020-08-17

  • Update the target Unity version to 2019.4f4.4

[4.2.0-preview.1] - 2020-04-14

  • Update XR Management Dependency to 3.2.10
  • Added manifest setting to enable background music privileges
  • APIs added for QuerySupportedTrackingOriginModes, QueryTrackingOriginMode, and SetTrackingOriginMode
  • Fixed issue where controller state information was incorrectly surfaced from the companion application
  • Fixed issue where Zero Iteration libraries where incorrectly imported for MacOS
  • Fixed issue where using NativeArrayUnsafeUtility.ConvertExistingDataToNativeArray resulted in an error while running in the Editor
  • Fix issue where UnityMagicLeap libraries were included in Standalone Desktop builds when using Magic Leap
    Zero Iteration Plugin Provider from XR Management (The intent of the Standalone Desktop provider is to allow
    rapid iteration from the Unity Editor with Magic Leap's The Lab Zero Iteration module and not for use in standalone
    builds)