A brief computer graphics / rendering course
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Updated
Jul 7, 2023 - C++
A brief computer graphics / rendering course
A brief computer graphics / rendering course
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
RayTracing tutorial use Java&Cpp
Rayray is a baby ray tracer written in C++.
Raytracing 3D Fractals via OpenCL
A raytracing program built from scratch in C language, using MinilibX minimal graphics library, with pseudo-xml files as input, a dynamic render realtime viewer, and the ability to save bmp at your resolution of choice, and the ability to render on multiple devices for faster distributed rendering.
A simple Raytracing engine
A raytracing engine written in C (school project).
☀️ Real-time Raytracer supporting materials, refraction, reflection.
A GPU-CPU SYCL 3D Rendering engine with it's own formally specified shading language "ASL"
A ShaderToy's Demo by Inigo Quilez in a single main.c file
tinyraytracer by ssloy, but rendering to the screen in realtime with SDL2 and dear imgui
Curvature is an experimental hybrid raytracing / raymarching 3D engine written from scratch with one goal in mind: allowing light to be curved efficiently.
The Ray Tracer Challenge implemented in Kotlin
Ray tracing engine (Python)
RRE (Rust Render Engine)
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