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Brainstorm
Oliver Allen edited this page Sep 25, 2017
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Each character has limited lives
Moving blocks Step-pads - to open doors Lifts Transport 2 characters, with different abilities.
- Given information / statement and judge their validity. E.g. given a set of true statements, judge whether another statement is true or false
- Be able to find similarities and differences in statements and perspectives
- Examine different viewpoints and critically evaluate its pros and cons
- See above
- Furthermore, being in a team environment where two players are given characters with different roles/goals, the players would need to explain their thoughts to each other to understand/continue cooperatively with game play
- Make player question their solutions/approaches; trigger different thinking patterns within player. E.g. make sure the player gains prior knowledge of game items in previous levels, and change the way the item is used in a different level. Similarly, use the same map/level to achieve different objectives.
- Being able to see links,. E.g. using metaphors and natural linking e.g. hammer and nail, to guide players towards goals. similar nature between different matters: e.g. the solution is represented in a different matter, but of similar nature to the problem. If the players can make this connection, they would be able to achieve their goals
- Be able to filter irrelevant information from the important information, given the objectives.
- Self-awareness. E.g. learn about the character through gameplay & discover their weaknesses and strengths
- Players need to learn to be aware of their own thoughts, start criticizing their decisions and ideas
Game Overview and Required Features Selection
Mapping Critical Thinking to Game Aspects
Prototype Team Development Log