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Glide event

Tkael edited this page May 26, 2019 · 6 revisions

Triggered when your ship enters or exits glide. When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows

  • gliding The glide status (either true or false, true if entering a glide)

  • systemname The system at which the commander is currently located

  • bodyname The nearest body to the commander

  • bodytype The type of the nearest body to the commander

To respond to this event in VoiceAttack, create a command entitled ((EDDI glide)). The event information can be accessed using the following VoiceAttack variables

  • {TXT:EDDI glide bodyname} The nearest body to the commander
  • {TXT:EDDI glide bodytype} The type of the nearest body to the commander
  • {BOOL:EDDI glide gliding} The glide status (either true or false, true if entering a glide)
  • {TXT:EDDI glide systemname} The system at which the commander is currently located
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