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Glide event
Tkael edited this page May 26, 2019
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Triggered when your ship enters or exits glide.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows
-
gliding
The glide status (either true or false, true if entering a glide) -
systemname
The system at which the commander is currently located -
bodyname
The nearest body to the commander -
bodytype
The type of the nearest body to the commander
To respond to this event in VoiceAttack, create a command entitled ((EDDI glide)). The event information can be accessed using the following VoiceAttack variables
-
{TXT:EDDI glide bodyname}
The nearest body to the commander -
{TXT:EDDI glide bodytype}
The type of the nearest body to the commander -
{BOOL:EDDI glide gliding}
The glide status (either true or false, true if entering a glide) -
{TXT:EDDI glide systemname}
The system at which the commander is currently located