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Glide event
Richard Buckle edited this page Nov 9, 2018
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Triggered when your ship enters or exits glide.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows
-
gliding
The glide status (either true or false, true if entering a glide) -
system
The system at which the commander is currently located -
body
The nearest body to the commander -
bodytype
The type of the nearest body to the commander
To respond to this event in VoiceAttack, create a command entitled ((EDDI glide)). The event information can be accessed using the following VoiceAttack variables
-
{TXT:EDDI glide body}
The nearest body to the commander -
{TXT:EDDI glide bodytype}
The type of the nearest body to the commander -
{BOOL:EDDI glide gliding}
The glide status (either true or false, true if entering a glide) -
{TXT:EDDI glide system}
The system at which the commander is currently located