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Hull damaged event

Richard Buckle edited this page Nov 9, 2018 · 9 revisions

Triggered when your hull is damaged to a certain extent. When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows

  • vehicle The vehicle that has been damaged (Ship, SRV, Fighter)

  • piloted True if the vehicle receiving damage is piloted by the player

  • health The percentage health of the hull

To respond to this event in VoiceAttack, create a command entitled ((EDDI hull damaged)). The event information can be accessed using the following VoiceAttack variables

  • {DEC:EDDI hull damaged health} The percentage health of the hull
  • {BOOL:EDDI hull damaged piloted} True if the vehicle receiving damage is piloted by the player
  • {TXT:EDDI hull damaged vehicle} The vehicle that has been damaged (Ship, SRV, Fighter)
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