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Move base compute functions to base graphics headers
Windows (Direct3D 11) #1705: Commit 06a3cab pushed by RobDangerous
January 19, 2024 15:05 3m 54s main
January 19, 2024 15:05 3m 54s
[GitHub] Fix the local Vulkan SDK path
Windows (Direct3D 11) #1704: Commit 997f9c8 pushed by RobDangerous
January 17, 2024 17:57 9m 0s main
January 17, 2024 17:57 9m 0s
[GitHub] Update the URLs for the Vulkan SDK
Windows (Direct3D 11) #1703: Commit 0e1b3e1 pushed by RobDangerous
January 17, 2024 17:53 12m 22s main
January 17, 2024 17:53 12m 22s
Fix iOS linking
Windows (Direct3D 11) #1702: Commit 115cae3 pushed by RobDangerous
January 17, 2024 17:43 10m 26s main
January 17, 2024 17:43 10m 26s
[Metal] Make compute work
Windows (Direct3D 11) #1701: Commit 7caa822 pushed by RobDangerous
January 17, 2024 17:39 2m 30s main
January 17, 2024 17:39 2m 30s
[Metal] Make compute things compile again
Windows (Direct3D 11) #1700: Commit 6e50435 pushed by RobDangerous
January 17, 2024 17:14 4m 48s main
January 17, 2024 17:14 4m 48s
[Metal] Blindly start fixing compute things while Xcode is updating
Windows (Direct3D 11) #1699: Commit 97b08b8 pushed by RobDangerous
January 17, 2024 15:57 3m 35s main
January 17, 2024 15:57 3m 35s
[WebGPU] Make compute things compile again
Windows (Direct3D 11) #1698: Commit b2e3c89 pushed by RobDangerous
January 17, 2024 15:12 4m 7s main
January 17, 2024 15:12 4m 7s
[D3D11] Fix compute textures
Windows (Direct3D 11) #1697: Commit 1bce5ad pushed by RobDangerous
January 17, 2024 14:16 5m 0s main
January 17, 2024 14:16 5m 0s
[D3D9] Fix compilation
Windows (Direct3D 11) #1696: Commit 5009b0f pushed by RobDangerous
January 17, 2024 14:09 3m 40s main
January 17, 2024 14:09 3m 40s
Update the updates file
Windows (Direct3D 11) #1695: Commit 66a400b pushed by RobDangerous
January 17, 2024 13:32 3m 12s main
January 17, 2024 13:32 3m 12s
[Vulkan] Run compute commands on an empty command buffer
Windows (Direct3D 11) #1694: Commit bbbcc9a pushed by RobDangerous
January 12, 2024 21:59 3m 30s main
January 12, 2024 21:59 3m 30s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Windows (Direct3D 11) #1693: Commit 2f16d0a pushed by RobDangerous
January 12, 2024 21:49 2m 38s main
January 12, 2024 21:49 2m 38s
Re-format sources
Windows (Direct3D 11) #1692: Commit d46ff88 pushed by RobDangerous
January 12, 2024 18:12 12m 21s main
January 12, 2024 18:12 12m 21s
[Vulkan] Fix compilation on Not-Windows
Windows (Direct3D 11) #1691: Commit bc786d2 pushed by RobDangerous
January 12, 2024 18:07 9m 8s main
January 12, 2024 18:07 9m 8s
[Vulkan] Copy in compute base code from D3D12
Windows (Direct3D 11) #1690: Commit a0292d9 pushed by RobDangerous
January 12, 2024 18:04 3m 32s main
January 12, 2024 18:04 3m 32s
Pimp the readme
Windows (Direct3D 11) #1689: Commit c57b791 pushed by RobDangerous
January 11, 2024 10:49 3m 20s main
January 11, 2024 10:49 3m 20s
[Vulkan] Remove a malloc
Windows (Direct3D 11) #1688: Commit 6c012b7 pushed by RobDangerous
January 2, 2024 19:27 3m 17s main
January 2, 2024 19:27 3m 17s
Merge branch 'main' of ssh://github.com/Kode/Kinc
Windows (Direct3D 11) #1687: Commit 0f554d0 pushed by RobDangerous
January 1, 2024 17:12 2m 57s main
January 1, 2024 17:12 2m 57s
Continue cleaning up the Vulkan code
Windows (Direct3D 11) #1686: Commit e49069b pushed by RobDangerous
December 22, 2023 16:45 2m 26s main
December 22, 2023 16:45 2m 26s
Fix compilation for Linux/Vulkan
Windows (Direct3D 11) #1685: Commit 5cde663 pushed by RobDangerous
December 21, 2023 21:34 3m 28s main
December 21, 2023 21:34 3m 28s
Start cleaning up the Vulkan code
Windows (Direct3D 11) #1684: Commit eff76c5 pushed by RobDangerous
December 21, 2023 21:26 2m 52s main
December 21, 2023 21:26 2m 52s
Fix "bias" uniforms in Metal
Windows (Direct3D 11) #1683: Commit 941f543 pushed by RobDangerous
December 20, 2023 22:06 3m 25s main
December 20, 2023 22:06 3m 25s
Merge pull request #835 from Apprentice-Alchemist/patch-2
Windows (Direct3D 11) #1682: Commit 158cf1a pushed by RobDangerous
December 18, 2023 12:20 3m 40s main
December 18, 2023 12:20 3m 40s
If MAP_SHARED fails for the keymap fd try MAP_PRIVATE.
Windows (Direct3D 11) #1681: Pull request #835 opened by Apprentice-Alchemist
December 18, 2023 12:17 3m 58s Apprentice-Alchemist:patch-2
December 18, 2023 12:17 3m 58s
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