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Version 0.5.1 20191219
Spike edited this page Dec 18, 2019
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- Multiplayer Lobby connection now somewhat works, there are still lots of things not checked / handled
- Map-Hash is now checked by the client
- Client now loads map
- Client now has a proper lobby view
- The last IP / Port entered is now saved in the config
- There is no longer an error shown when stopping the client / server if it's not running
- Hitting [C] now stops the client
- Hitting [S] now stops the server