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Releases: iron431/irons-spells-n-spellbooks

v1.20.1-1.2.0

30 Jul 00:04
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Additions

  • Added the Alchemist Cauldron
    • Allows for scrolls to be recycled into ink
    • Allows for brewing of 4 potions at once
    • Allows for production of Blood Vials
    • Supports interactions with dispensers, hoppers, and observers
  • Added Mana Potion, which can be brewed from Arcane Essence
  • Added loot integration to all of Yung's structure mods
  • Added loot integration to Structory

Changes

  • Priests will now heal friendly players
  • Aoe and Cone spells no longer cause knockback
  • Instant cast spells no longer spam their cooldown error if right click is held down
  • Some loot table rebalances, including ink now dropping outside of Iron's Spellbooks structures

Fixes

  • Fixed Aoe entities damaging summons and teammates
  • Fixed Wall of Fire igniting summons and teammates
  • Fixed True Invisibility effect icon disappearing

v1.19.2-1.2.0

30 Jul 00:04
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Additions

  • Added the Alchemist Cauldron
    • Allows for scrolls to be recycled into ink
    • Allows for brewing of 4 potions at once
    • Allows for production of Blood Vials
    • Supports interactions with dispensers, hoppers, and observers
  • Added Mana Potion, which can be brewed from Arcane Essence
  • Added loot integration to all of Yung's structure mods
  • Added loot integration to Structory

Changes

  • Priests will now heal friendly players
  • Aoe and Cone spells no longer cause knockback
  • Instant cast spells no longer spam their cooldown error if right click is held down
  • Some loot table rebalances, including ink now dropping outside of Iron's Spellbooks structures

Fixes

  • Fixed Aoe entities damaging summons and teammates
  • Fixed Wall of Fire igniting summons and teammates
  • Fixed True Invisibility effect icon disappearing

v1.20.1-1.1.8

17 Jul 19:30
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Additions

  • Added spell descriptions to tooltips in Inscription Table and Scroll Forge
  • Added config option for the cooldown multiplier of imbued weapons
  • Added entity collision to the Shield Spell
  • Added JEI descriptions on how to obtain various materials

Changes

  • Updated Affinity Ring Textures
  • Updated Arcane Cloth and Ingot Textures
  • Level of Vigor gained from Devour Spell is now capped at level 10
  • Fang Strike default fang count of increased by 2
  • Fang Strike fangs now activate faster
  • Fang Strike and Fang Ward base cast time reduced to .75 seconds
  • Fang Ward fang count now increases exponentially with its ring count
  • Imbued weapons now have half the cooldown instead of twice the cooldown
  • Updated to new patchouli book format

Fixes

  • Fixed an exploit that could bypass a spell book's rarity limit when inscribing a spell (fixes #94)
  • Fixed an exploit that allowed a different focus to be used to craft a scroll (fixes #100)
  • Fixed some magic projectiles ignoring shield spell
  • Fixed aoe damage sources damaging shields multiple times
  • Fixed Magehunter not showing Counterspell until used
  • Fixed casting mobs causing null crash if casting while dying

v1.19.2-1.1.8

17 Jul 19:31
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Additions

  • Added spell descriptions to tooltips in Inscription Table and Scroll Forge
  • Added config option for the cooldown multiplier of imbued weapons
  • Added entity collision to the Shield Spell
  • Added JEI descriptions on how to obtain various materials

Changes

  • Updated apotheosis compatibility (thanks to amo) (fixes #101, #103)
  • Updated Affinity Ring Textures
  • Updated Arcane Cloth and Ingot Textures
  • Level of Vigor gained from Devour Spell is now capped at level 10
  • Fang Strike default fang count of increased by 2
  • Fang Strike fangs now activate faster
  • Fang Strike and Fang Ward base cast time reduced to .75 seconds
  • Fang Ward fang count now increases exponentially with its ring count
  • Imbued weapons now have half the cooldown instead of twice the cooldown

Fixes

  • Fixed an exploit that could bypass a spell book's rarity limit when inscribing a spell (fixes #94)
  • Fixed an exploit that allowed a different focus to be used to craft a scroll (fixes #100)
  • Fixed some magic projectiles ignoring shield spell
  • Fixed aoe damage sources damaging shields multiple times
  • Fixed Magehunter not showing Counterspell until used
  • Fixed casting mobs causing null crash if casting while dying

v1.20.1-1.1.7

07 Jul 03:53
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Forge Version Requirement of 47.0.46

Additions

  • Added Amulet of Concentration

Changes

  • Redid Icicle Projectile Visuals
  • Slowed Down Icicle Projectile
  • Redid Icicle Spell Icon
  • Redid Snowflake Particle Texture
  • Redid Magic Missile Visuals
  • Redid Magic Missile Icon
  • Replaced Dead King Boss Model and Weapon Model, thanks to Crydigo. Includes Programmer Art Texture Pack

Fixes

  • Fixed Spellcasting Mobs casting Fang Strike while out of range
  • Fixed Quick Casting a spell out of bounds of your current spell book causing a crash
  • Fixed summoned horse being able to enter a glitched death state if summoned while dying
  • Fixed the Dead King not using a second single use spell during his second phase
  • Lightning Bolt Spell no longer strikes multiple times
  • Fixed latest version of Forge causing loot modifiers to crash game

v1.19.2-1.1.7

07 Jul 03:51
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Additions

  • Added Amulet of Concentration

Changes

  • Redid Icicle Projectile Visuals
  • Slowed Down Icicle Projectile
  • Redid Icicle Spell Icon
  • Redid Snowflake Particle Texture
  • Redid Magic Missile Visuals
  • Redid Magic Missile Icon
  • Replaced Dead King Boss Model and Weapon Model, thanks to Crydigo. Includes Programmer Art Texture Pack

Fixes

  • Fixed Spellcasting Mobs casting Fang Strike while out of range
  • Fixed Quick Casting a spell out of bounds of your current spell book causing a crash
  • Fixed summoned horse being able to enter a glitched death state if summoned while dying
  • Fixed the Dead King not using a second single use spell during his second phase
  • Lightning Bolt Spell no longer strikes multiple times

v1.18.2-1.1.4.3

07 Jul 00:33
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Fixed Invalid Loot table entry breaking curio loot table drops
Fixed summoned horse being able to enter a glitched death state if summoned while dying

v1.20.1-1.1.6.2

30 Jun 02:59
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Manually dropping entity loot while waiting for MinecraftForge/MinecraftForge#9551

v1.20.1-1.1.6.1

28 Jun 20:47
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Fixed polar bear riding
Fixed compile error caused by latest version of forge

v1.20.1-1.1.6

26 Jun 23:38
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Additions

  • Added Devour Spell, patreon request of Yorhavich
  • Added Patchouli Guide Book
  • Added descriptions in JEI for Bottles o' Lightning and Blood vials for how to obtain them
  • Added config for Priest House spawn rate

Changes

  • Combined Long and Charge Casts
  • Made battlegrounds smaller and more rare
  • Reworked Priest House to better fit vanilla and modded villages
  • Priest shakes his head like a villager if you interact with him
  • Refactored mana bar's hunger Y value calculation to automatically fit with other mods UI elements

Fixes

  • Fixed piglins in the battlegrounds not having weapons
  • Chain Lightning can no longer target non-living entities, such as minecarts
  • Ceased cancelling the use item finish event
  • Magical Area of Effect entities are now affected by counterspell
  • Fixed typo in language file causing guiding bolt and chaing lightning death messages to not appear