Releases: iron431/irons-spells-n-spellbooks
Releases · iron431/irons-spells-n-spellbooks
v1.20.1-2.0.3
accidently disabled mana regen while testing certain mob effects
v1.19.2-2.0.3
v1.20.1-2.0.2
Additions
- Added Mana Regen attribute
- Added the Amethyst Resonance Charm, a craftable necklace that gives +15% mana regeneration
Changes
- Buff Magic Arrow's base damage by 5
- Add CastSource to SpellCastEvent for developers
- Rework Priest Armor Texture, courtesy of Crydigo
- Tweak most jewelry textures
- Any armor can now be upgraded instead of only mage armor (can_be_upgraded tag has been removed)
- Spectral Hammer debris reduced
Fixes
- Fixed inconsistent Magic Arrow block penetration
- Fixed the two-handed sword models when using left hand mode
- Mobs can no longer detect your armor when affected by True Invisibility
- Fixed geckolib armor anchor points causing misaligned armor models when the player is animating
- Fixed JEI recipe autocomplete exploit
- Fixed Raise Dead spell not being able to find suitable ground locations at y < 0
API
- Added InscribeSpellEvent, courtesy of Silvertide7
- Added ChangeManaEvent
- Added SpellDamageEvent
v1.19.2-2.0.2
Additions
- Added Mana Regen attribute
- Added the Amethyst Resonance Charm, a craftable necklace that gives +15% mana regeneration
Changes
- Buff Magic Arrow's base damage by 5
- Add CastSource to SpellCastEvent for developers
- Rework Priest Armor Texture, courtesy of Crydigo
- Tweak most jewelry textures
- Any armor can now be upgraded instead of only mage armor (can_be_upgraded tag has been removed)
- Spectral Hammer debris reduced
Fixes
- Fixed inconsistent Magic Arrow block penetration
- Fixed the two-handed sword models when using left hand mode
- Mobs can no longer detect your armor when affected by True Invisibility
- Fixed geckolib armor anchor points causing misaligned armor models when the player is animating
- Fixed JEI recipe autocomplete exploit
- Fixed Raise Dead spell not being able to find suitable ground locations at y < 0
API
- Added InscribeSpellEvent, courtesy of Silvertide7
- Added ChangeManaEvent
- Added SpellDamageEvent
v1.20.1-2.0.1
Additions
- Added SpellCastEvent and SpellHealEvent for developers, courtesy of Silvertide7
Changes
- Significantly Optimized WorldUpgrader by skipping uninhabited chunks
Fixes
- Fix Alchemist Cauldron having a null level when spawned in as a structure
v1.19.2-2.0.1
Additions
- Added SpellCastEvent and SpellHealEvent for developers, courtesy of Silvertide7
Changes
- Significantly Optimized WorldUpgrader by skipping uninhabited chunks
Fixes
- Fix Alchemist Cauldron having a null level when spawned in as a structure
v1.20.1-2.0.0
Additions
- New Spells
- Added Earthquake Spell
- Added Ray of Frost Spell
- Added Summon Ender Chest Spell
- Added Firefly Spell
- Added Oakskin Spell
- Added Elixirs
- Added Oakskin Elixir
- Added Invisibility Elixir
- Added Evasion Elixir
- Added Greater Potion of Healing
- Added Firefly Jar block
- Added the Druidic Tome, an epic Nature spell book
- Added spell targeting success notification
- Added school based resistance attributes
- While these are not used in the game yet, they can be used by modpacks or addons
Changes
- Schools
- Poison School has been replaced by the Nature School
- Void school has been temporarily removed while it is being reworked
- Black Hole is now an Ender spell
- Void Tentacles is now an Ender spell
- Abyssal shroud is now disabled by default (configurable)
- Spells
- Devour spell no longer pulls enemies in, and has had its range extended
- Long casts can no longer be held to cast
- Long casts must be clicked again to cancel mid-cast
- Mobs
- Cryomancer, Pyromancer, and Archevoker max health increased by 10
- Cryomancer, Pyromancer, Archevoker, and Necromancer will now attempt to flee from melee combat
- Archevoker will now use the Gust spell
- Increased Arcane Essence drop quantity from the Necromancer
- Textures
- Updated Anicent Codex, Enchanted Spell Book, and Grimoire of Evokation textures
- Updated Inscription Table's Lore Page texture
- Update Amulet of Concentration's texture
- Updated Wandering Magician, Priest, and Electromancer Chestplate icons to better match their armor model
- Misc
- Potions can now be put into the Alchemist Cauldron
- Ink can now be put into the Alchemist Cauldron
- Ink can now be upgraded in the Alchemist Cauldron
- The visuals of the Target Area Outline (used in spells like Healing Circle) have been improved
Fixes
- Fixed an issue causing casting mobs to have a difficult time teleporting around non-flat terrain
- Fixed input issues caused by hybrid long casting inputs
- Fixed Cyromancer's armor attribute not reflecting his worn armor
v1.19.2-2.0.0
Additions
- New Spells
- Added Earthquake Spell
- Added Ray of Frost Spell
- Added Summon Ender Chest Spell
- Added Firefly Spell
- Added Oakskin Spell
- Added Elixirs
- Added Oakskin Elixir
- Added Invisibility Elixir
- Added Evasion Elixir
- Added Greater Potion of Healing
- Added Firefly Jar block
- Added the Druidic Tome, an epic Nature spell book
- Added spell targeting success notification
- Added school based resistance attributes
- While these are not used in the game yet, they can be used by modpacks or addons
Changes
- Schools
- Poison School has been replaced by the Nature School
- Void school has been temporarily removed while it is being reworked
- Black Hole is now an Ender spell
- Void Tentacles is now an Ender spell
- Abyssal shroud is now disabled by default (configurable)
- Spells
- Devour spell no longer pulls enemies in, and has had its range extended
- Long casts can no longer be held to cast
- Long casts must be clicked again to cancel mid-cast
- Mobs
- Cryomancer, Pyromancer, and Archevoker max health increased by 10
- Cryomancer, Pyromancer, Archevoker, and Necromancer will now attempt to flee from melee combat
- Archevoker will now use the Gust spell
- Increased Arcane Essence drop quantity from the Necromancer
- Textures
- Updated Anicent Codex, Enchanted Spell Book, and Grimoire of Evokation textures
- Updated Inscription Table's Lore Page texture
- Update Amulet of Concentration's texture
- Updated Wandering Magician, Priest, and Electromancer Chestplate icons to better match their armor model
- Misc
- Potions can now be put into the Alchemist Cauldron
- Ink can now be put into the Alchemist Cauldron
- Ink can now be upgraded in the Alchemist Cauldron
- The visuals of the Target Area Outline (used in spells like Healing Circle) have been improved
Fixes
- Fixed an issue causing casting mobs to have a difficult time teleporting around non-flat terrain
- Fixed input issues caused by hybrid long casting inputs
- Fixed Cyromancer's armor attribute not reflecting his worn armor
v1.20.1-1.2.1
Additions
- Added the Decrepit Flamberge sword
- Added error message to the Wayward Compass if there is no found structure
Changes
- Slimmed down Electromancer Chestplate Model
- Slimmed down Priest Chestplate Model
- Slimmed down Archevoker Chestplate Model
- Removed Black Pixel from Archevoker Shoulderpad
- Updated Archevoker, Pyromancer, Electromancer, and Scarecrow Hat icons
- Updated Archevoker and Electromancer Chestplate icons to better match their models
- Slightly Tweaked Pyromancer Hat model
- Updated Plagued Helmet and Chestplate icons
- Overhauled Ancient Knight animations
- Overhauled Ancient Knight sounds
- Overhauled Ancient Knight energy layer
- Ancient Knights now carry Decrepit Flamberges
- Magehunter sword reworked
- Tweaked Chain Lightning and Healing Circle spell icons
Fixes
- Fixed Black Holes of small enough radius causing a divide by zero crash
v1.19.2-1.2.1
Additions
- Added the Decrepit Flamberge sword
- Added error message to the Wayward Compass if there is no found structure
Changes
- Slimmed down Electromancer Chestplate Model
- Slimmed down Priest Chestplate Model
- Slimmed down Archevoker Chestplate Model
- Removed Black Pixel from Archevoker Shoulderpad
- Updated Archevoker, Pyromancer, Electromancer, and Scarecrow Hat icons
- Updated Archevoker and Electromancer Chestplate icons to better match their models
- Slightly Tweaked Pyromancer Hat model
- Updated Plagued Helmet and Chestplate icons
- Overhauled Ancient Knight animations
- Overhauled Ancient Knight sounds
- Overhauled Ancient Knight energy layer
- Ancient Knights now carry Decrepit Flamberges
- Magehunter sword reworked
- Tweaked Chain Lightning and Healing Circle spell icons
Fixes
- Fixed Black Holes of small enough radius causing a divide by zero crash