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Releases: iron431/irons-spells-n-spellbooks

v1.19.2-1.1.6

26 Jun 23:21
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Additions

  • Added Devour Spell, patreon request of Yorhavich
  • Added Patchouli Guide Book
  • Added descriptions in JEI for Bottles o' Lightning and Blood vials for how to obtain them
  • Added config for Priest House spawn rate

Changes

  • Combined Long and Charge Casts
  • Made battlegrounds smaller and more rare
  • Reworked Priest House to better fit vanilla and modded villages
  • Priest shakes his head like a villager if you interact with him
  • Refactored mana bar's hunger Y value calculation to automatically fit with other mods UI elements

Fixes

  • Fixed piglins in the battlegrounds not having weapons
  • Chain Lightning can no longer target non-living entities, such as minecarts
  • Ceased cancelling the use item finish event
  • Magical Area of Effect entities are now affected by counterspell
  • Fixed typo in language file causing guiding bolt and chaing lightning death messages to not appear

v1.18.2-1.1.4.2

23 Jun 05:37
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  • Fix Scroll Forge Ink Outline
  • Disable all first person animations if both configs are disabled
  • Fixed ground detection that caused some spells to not work below y = 0
  • Fixed flipped Keeper Ghost Layer
  • Fixed Void spells not being marked as ender (void school now removed)
  • Ruined Book Removed
  • Fix crash related to cancelling "finish using" event

v1.20.1-1.1.5

21 Jun 05:06
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Additions

  • Added a holy spellcasting mob: the Priest. Spawns in a new house in plains villages.
  • Added Guiding Bolt Spell
  • Added Chain Lightning Spell
  • Added Gust Spell
  • Added functionality to modded and vanilla projectiles to pass through players with evasion, instead of thinking there was an impact
  • Added Spellbook Category of Equipment to Apotheosis (Thanks to amo)
  • Added Poison Apotheosis Gem

Changes

  • Invisibility removes you as the active target from nearby mobs that were targeting you.
  • Slimmed down priest armor model.
  • Disabled first person animations entirely if both configs are disabled
  • Improved casting mob movement logic

Fixes

  • Scroll Forge Ink Outline shifted to match ink texture
  • Fixed ground detection that prevented certain spells from working below y = 0
  • Fixed and issue where casting mobs could choose to drink a potion and cast a spell at the same time

v1.19.2-1.1.5

21 Jun 04:05
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Additions

  • Added a holy spellcasting mob: the Priest. Spawns in a new house in plains villages.
  • Added Guiding Bolt Spell
  • Added Chain Lightning Spell
  • Added Gust Spell
  • Added functionality to modded and vanilla projectiles to pass through players with evasion, instead of thinking there was an impact
  • Added Spellbook Category of Equipment to Apotheosis (Thanks to amo)
  • Added Poison Apotheosis Gem

Changes

  • Invisibility removes you as the active target from nearby mobs that were targeting you.
  • Slimmed down priest armor model.
  • Disabled first person animations entirely if both configs are disabled
  • Improved casting mob movement logic

Fixes

  • Scroll Forge Ink Outline shifted to match ink texture
  • Fixed ground detection that prevented certain spells from working below y = 0
  • Fixed and issue where casting mobs could choose to drink a potion and cast a spell at the same time

v1.18.2-1.1.4.1

09 Jun 23:00
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Removed invalid ring tag entry, which prevented rings from being equipped

v1.19.2-1.1.4

08 Jun 22:52
e196f6a
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Changes

  • Updated Counterspell to counter magical effects that were recently added
  • Update Scroll Forge ink outline to match new textures
  • Shifted all ink textures 1 pixel to the right
  • Removed Dismount message when rooted
  • Improved mob teleport collision detection

Fixes

  • Target Area Visuals no longer persist if the owner dies while casting
  • "None Spell" is no longer craftable
  • Fixed Single Use Spell timer improperly being ticked, resulting in some mobs never casting it
  • Fixed Crash when attempting to slot a spell into a full spellbook
  • Fixed some spells not serializing damage

v1.18.2-1.1.4

08 Jun 23:17
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Changes

  • Updated 1.18 version numbering
  • Updated Counterspell to counter magical effects that were recently added
  • Update Scroll Forge ink outline to match new textures
  • Shifted all ink textures 1 pixel to the right
  • Removed Dismount message when rooted
  • Improved mob teleport collision detection

Fixes

  • Target Area Visuals no longer persist if the owner dies while casting
  • "None Spell" is no longer craftable
  • Fixed Single Use Spell timer improperly being ticked, resulting in some mobs never casting it
  • Fixed Crash when attempting to slot a spell into a full spellbook
  • Fixed some spells not serializing damage

v1.18.2-1.0.1

01 Jun 19:29
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Hotfix for Dungeon Delving Advancement trigger

1.18.2 v1.0.0

01 Jun 18:37
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1.18.2 Initial Release.

v1.19.2-1.1.3

01 Jun 01:26
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Changes

  • Replaced ink, hogskin, dragonskin, and most spell book textures (Courtesy of Crydigo)
  • Increased spell power bonus from 2.5% to 3% on school armor
  • Increased spell power bonus on upgrades from 2.5% to 3% per upgrade
  • Increased spell resistance upgrade bonus from 2.5% to 6%
  • Increased cooldown upgrade bonus from 5% to 6%
  • Update Chinese Translations
    Fixes
  • Fixed playeranimator not displaying dependencies screen when the game was launched without it
  • Fixed necromancer accidentally having only 1 spell