Releases: iron431/irons-spells-n-spellbooks
Releases · iron431/irons-spells-n-spellbooks
v1.19.2-1.1.6
Additions
- Added Devour Spell, patreon request of Yorhavich
- Added Patchouli Guide Book
- Added descriptions in JEI for Bottles o' Lightning and Blood vials for how to obtain them
- Added config for Priest House spawn rate
Changes
- Combined Long and Charge Casts
- Made battlegrounds smaller and more rare
- Reworked Priest House to better fit vanilla and modded villages
- Priest shakes his head like a villager if you interact with him
- Refactored mana bar's hunger Y value calculation to automatically fit with other mods UI elements
Fixes
- Fixed piglins in the battlegrounds not having weapons
- Chain Lightning can no longer target non-living entities, such as minecarts
- Ceased cancelling the use item finish event
- Magical Area of Effect entities are now affected by counterspell
- Fixed typo in language file causing guiding bolt and chaing lightning death messages to not appear
v1.18.2-1.1.4.2
- Fix Scroll Forge Ink Outline
- Disable all first person animations if both configs are disabled
- Fixed ground detection that caused some spells to not work below y = 0
- Fixed flipped Keeper Ghost Layer
- Fixed Void spells not being marked as ender (void school now removed)
- Ruined Book Removed
- Fix crash related to cancelling "finish using" event
v1.20.1-1.1.5
Additions
- Added a holy spellcasting mob: the Priest. Spawns in a new house in plains villages.
- Added Guiding Bolt Spell
- Added Chain Lightning Spell
- Added Gust Spell
- Added functionality to modded and vanilla projectiles to pass through players with evasion, instead of thinking there was an impact
- Added Spellbook Category of Equipment to Apotheosis (Thanks to amo)
- Added Poison Apotheosis Gem
Changes
- Invisibility removes you as the active target from nearby mobs that were targeting you.
- Slimmed down priest armor model.
- Disabled first person animations entirely if both configs are disabled
- Improved casting mob movement logic
Fixes
- Scroll Forge Ink Outline shifted to match ink texture
- Fixed ground detection that prevented certain spells from working below y = 0
- Fixed and issue where casting mobs could choose to drink a potion and cast a spell at the same time
v1.19.2-1.1.5
Additions
- Added a holy spellcasting mob: the Priest. Spawns in a new house in plains villages.
- Added Guiding Bolt Spell
- Added Chain Lightning Spell
- Added Gust Spell
- Added functionality to modded and vanilla projectiles to pass through players with evasion, instead of thinking there was an impact
- Added Spellbook Category of Equipment to Apotheosis (Thanks to amo)
- Added Poison Apotheosis Gem
Changes
- Invisibility removes you as the active target from nearby mobs that were targeting you.
- Slimmed down priest armor model.
- Disabled first person animations entirely if both configs are disabled
- Improved casting mob movement logic
Fixes
- Scroll Forge Ink Outline shifted to match ink texture
- Fixed ground detection that prevented certain spells from working below y = 0
- Fixed and issue where casting mobs could choose to drink a potion and cast a spell at the same time
v1.18.2-1.1.4.1
Removed invalid ring tag entry, which prevented rings from being equipped
v1.19.2-1.1.4
Changes
- Updated Counterspell to counter magical effects that were recently added
- Update Scroll Forge ink outline to match new textures
- Shifted all ink textures 1 pixel to the right
- Removed Dismount message when rooted
- Improved mob teleport collision detection
Fixes
- Target Area Visuals no longer persist if the owner dies while casting
- "None Spell" is no longer craftable
- Fixed Single Use Spell timer improperly being ticked, resulting in some mobs never casting it
- Fixed Crash when attempting to slot a spell into a full spellbook
- Fixed some spells not serializing damage
v1.18.2-1.1.4
Changes
- Updated 1.18 version numbering
- Updated Counterspell to counter magical effects that were recently added
- Update Scroll Forge ink outline to match new textures
- Shifted all ink textures 1 pixel to the right
- Removed Dismount message when rooted
- Improved mob teleport collision detection
Fixes
- Target Area Visuals no longer persist if the owner dies while casting
- "None Spell" is no longer craftable
- Fixed Single Use Spell timer improperly being ticked, resulting in some mobs never casting it
- Fixed Crash when attempting to slot a spell into a full spellbook
- Fixed some spells not serializing damage
v1.18.2-1.0.1
Hotfix for Dungeon Delving Advancement trigger
1.18.2 v1.0.0
1.18.2 Initial Release.
v1.19.2-1.1.3
Changes
- Replaced ink, hogskin, dragonskin, and most spell book textures (Courtesy of Crydigo)
- Increased spell power bonus from 2.5% to 3% on school armor
- Increased spell power bonus on upgrades from 2.5% to 3% per upgrade
- Increased spell resistance upgrade bonus from 2.5% to 6%
- Increased cooldown upgrade bonus from 5% to 6%
- Update Chinese Translations
Fixes - Fixed playeranimator not displaying dependencies screen when the game was launched without it
- Fixed necromancer accidentally having only 1 spell